![]() ![]() The original God of War managed to tell an engaging (if emotionally vapid) tale of revenge set against some incredibly impressive backdrops, including Pandora’s Temple, a massive structure housing a series of puzzles set atop the back of the Titan Cronos, and the game’s final super-sized battle with Ares outside the city of Athens. It was this sense of scale and bloody grandeur that would carry the God of War franchise for an entire decade, and for good reason. God of War (PS2, 2005)įor many gamers, walking by the demo booths at Walmart or Circuit City was filled with the wonder of witnessing an enraged Spartan fend off a towering, three-headed hydra in the most violent display of action heroism our young, innocent eyes had ever seen. God of War (2005) SCE Santa Monica Studio/Sony Computer Entertainment 4. Ascension largely rests higher than some of its siblings thanks to the excellent presentation afforded by the hardware it was released on. Ascension’s online multiplayer also added an enjoyable, if ultimately hollow Favour of the Gods mode, pitting four players against each other in a race to collect the most points. The supplementary weapons are gone, but Kratos is able to yank his enemies’ weapons right out of their hands and use them for brief periods of time. Rather than expanding on the world around Kratos, Ascension saw fit to delve into his past yet again, detailing a sometimes overly complicated plot concerning the vengeful Furies and the not-at-all-secret truth behind the death of Kratos’ family.ĭespite the C-tier list of gods to contend with, though, the action is still as familiar and satisfactory as any player can ask for. ![]() God of War: Ascension (P S 3, 2013)ĭespite the upward-sounding title, God of War: Ascension was a clear sign that the franchise was on a downward swing, lacking much of the series’ inspiration in its fourth home console outing. God of War: Ascension SCE Santa Monica Studio/Sony Computer Entertainment 5. God of war psp Ps4#While developer Ready at Dawn (which you might recognize from PS4 shooter The Order: 1886 and last year’s VR adventure Lone Echo) managed to almost perfectly translate the God of War experience to a handheld, the team did little to push it forward. There’s a decent bit of character exploration regarding Kratos’ daughter Calliope, but it’s quite literally pushed away for combat and a toothless ending that leaves Kratos exactly where he was at the outset. Set during Kratos’ 10 years of service to Olympus, Chains of Olympus sees the mad Spartan protecting the city of Attica from Persian invaders before becoming enveloped in a plot by the queen of the underworld and the Titan Atlas to destroy the Pillar of the World. ![]() Technically Kratos’ second outing on a mobile platform, God of War: Chains of Olympus managed to harness the PlayStation Portable’s superior horsepower (at least compared to Betrayal’s early smartphone tech) to create what was then one of the handheld’s most ambitious and beautiful experiences. God of War: Chains of Olympus (PSP, 2008) God of War: Chains of Olympus Ready at Dawn, SCE Santa Monica Studio/Sony Computer Entertainment 7. It won’t blow your mind the way an epic boss battle might, but it’s a perfect jumping-off point for Sony Santa Monica’s new game. The experience is largely linear, but like the best text adventure games, it does an admirable job of making you feel like an invisible world around you is actually reacting to your whims, complete with eight pieces of collectible art to cap off each chapter’s conclusion. How you deal with them is generally up to you, and reliant on how well you’ve listened to the lessons that have come before. Over eight brief chapters, you’ll encounter creatures both docile and dangerous. You’ll practice shooting arrows with your mother, collect herbs from the garden and explore the dense woods surrounding your small Nordic cabin. Starring a young version of Atreus, God of War: A Call From the Wilds uses simple text commands to allow players to follow concise but not overly restrictive prompts from the Facebook Messenger interface. That I’m even including it on this list might turn some heads. The idea of a text-based God of War game might seem laughable when you consider the gore, giant monsters and giant monster gore the series built its reputation on. God of War: A Call From the Wilds (Facebook, 2018) ![]() God of War: A Call From the Wilds Facebook/Sony Interactive Entertainment 8. ![]()
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